NCFE Level 2 Diploma in Esports
Ref:
610/7541/3
Sector:
Leisure, Travel and Tourism
Registration & certification fee:
£150.00
Level:
Level 2
Minimum entry age:
14
GLH:
280
TQT:
420
About this qualification
This qualification is designed for learners seeking to develop knowledge and skills across occupational areas within the esports industry, including media, business, coaching, event management and artificial intelligence (AI).
It provides sector‑informed understanding and practical competencies, enabling learners to specialise in one or more occupational areas. This structured approach supports learners in gaining the skills and insight required to meet industry expectations and progress into further study, training or employment within the wider esports sector.
Learning resources coming soon with Esports Academics.
Who is it suitable for?
This qualification is designed for learners aged 14 and above
What are the entry requirements?
Registration is at the discretion of the centre in accordance with equality legislation and should be made on the NCFE Portal.
There are no specific prior skills/knowledge a learner must have for this qualification.
Centres are responsible for ensuring that all learners are capable of achieving the units and learning outcomes (LOs) and complying with the relevant literacy, numeracy, and health and safety requirements.
Learners registered on this qualification should not undertake another qualification at the same level, or with the same/a similar title, as duplication of learning may affect funding eligibility.
How is this qualification structured?
This qualification consists of 1 mandatory unit and 15 optional units across 5 occupational areas.
To be awarded this qualification learners are required to successfully achieve 1 unit from the mandatory units and 6 units from the optional units.
How is it assessed?
This qualification is internally assessed and externally quality assured via portfolio of evidence.
How long will it take to complete this qualification?
This qualification can be completed in 12 months or less depending on the learner’s knowledge and experience.
Is employment or completion of work/industry placement required for this qualification?
Work/industry placement experience is not required.
What related qualifications can you progress to?
Learners may wish to progress to Level 3 Diploma in Esports
Career opportunities
Learners who successfully achieve this qualification may progress into employment within the esports and related industries.
Funding for our qualifications
Find out more about funding for this and other qualifications on our funding page.
Which type of job roles can you apply for on completion?
On completion of the qualification, learners may apply for job roles such as production assistant, esports event assistant, marketing assistant, assistant esports coach, or technical support assistant.
Useful links
Mandatory policies and fees | NCFE
Support materials
Qualification Specification (PDF | 958 KB)
Qualification Specification (Word) (DOCX | 557 KB)
Qualification Factsheet (PDF | 188 KB)
Support Handbook (PDF | 371 KB)
Unit breakdown
Introduction to the Esports Industry (T/652/1895)
Foundations of Esports Business and Revenue Operations (Y/652/1896)
Entrepreneurship and Innovation in Esports (A/652/1897)
Esports Marketing and Branding Essentials (D/652/1898)
Introduction to Media Content Creation (F/652/1899)
Visual Techniques for Content Creation (M/652/1900)
Introduction to Media Broadcasting (R/652/1901)
Introduction to Coaching in Esports and Player Care (T/652/1902)
Player Psychology and Strategy Development (Y/652/1903)
Coaching Tools and Player Care Techniques (A/652/1904)
Introduction to Esports Event Management (D/652/1905)
Event Planning and Logistics (F/652/1906)
Shoutcasting and Live Broadcasting (H/652/1907)
Introduction to AI in Esports (J/652/1908)
Data Collection and Management (K/652/1909)
AI-Powered Performance Analysis (R/652/1910)